================================================================================ MOOMODDING.IO - OFFICIAL UPDATE HISTORY ================================================================================ [v1.7.0] - 13/10/2026 (Client-Side Texture Pack Engine & Visual Texture Studio) -------------------------------------------------------------------------------- * ZERO-LAG CLIENT-SIDE TEXTURE PACK ENGINE: - Universal TextureManager v2.2: Directly hooks HTMLImageElement.src and setAttribute synchronously at document-start, replacing sprite requests in-memory before network calls. - IndexedDB & LocalStorage Dual-Tier Persistence: User-imported texture packs stay active permanently across page reloads and multiple game sessions without re-uploading. - 100% Client-Side Privacy: Custom textures remain private to your local browser session; no files are transmitted to the server and other players are not affected. - Universal Path & Slash Normalization: Automatically reconciles Windows backslashes ("\\"), forward slashes ("/"), stripped "img/" prefixes, and file extension aliases (.png, .webp). - WebP & PNG Binary Auto-Detection: Automatically detects RIFF/WebP headers to prevent ERR_INVALID_URL image decoding crashes. - Clean / Blank Vector Fallback: Games boot with transparent clean vectors when no custom pack is loaded, allowing full visual customization. * INTERACTIVE TEXTURE PACK MAKER & STUDIO (/texture-maker): - In-Browser Canvas Visual Studio: Dedicated studio for creating, painting, and editing all 162 MooMoo game textures (Weapons, Hats, Accessories, Icons, and Resources). - Real-Time Shader Filters: Live sliders for Hue-Rotate, Saturation, Brightness, Contrast, Invert, and Sepia with instant canvas preview. - 1-Click "Save & Play": Instantly write custom packs to browser storage and jump straight into the arena with custom skins active. - Universal ZIP & JSON Packaging: Export and import texture packs in standard .ZIP or .JSON formats for instant community sharing. * OFFICIAL "ORIGINAL MOOMOO PACK" RELEASE: - Bundled 100% authentic original MooMoo game asset pack (162 authentic textures) ready for 1-click import into launcher and studio. * UNIVERSAL 11-VERSION GAME INTEGRATION: - Native TextureManager injection integrated across all 11 preserved MooMoo versions (1.6.9 through 1.8.2), coexisting flawlessly with HackFix and Mod Collection scripts. [v1.6.1] - 12/10/2026 (Blackout Client Suite & Advanced Object Placer Engine) -------------------------------------------------------------------------------- * BLACKOUT USERSCRIPT INTEGRATION: - 1-Click Blackout Launcher: Added authentic Blackout client suite to the Mod Collection with full compatibility across all 11 preserved MooMoo versions. - ReCAPTCHA & Asset Stability: Bypassed "Invalid site key" crash with auto dummy-token fallback; restored missing background graphics with dark UI styling. - Runtime Error Patches: Resolved "requestAnimFrame is not defined" and safely guarded missing music/singing controls to prevent client freeze. * ADVANCED TRIPLE OBJECT PLACER ENGINE: - Speed Check Resolution: Eliminated unreachable "A.speed > 15" restriction, ensuring Triple Object Placer triggers instantaneously upon pressing or holding "Z". - Intelligent Directional Placement: Dynamically detects player movement angle ("pi") to place 3 objects directly behind during escapes, or aims toward cursor ("ci()") when stationary. - 150ms Throttling & Packet Flood Protection: Added smooth micro-cooldown preventing instant wood/stone depletion or server disconnects. - Safe Defaults: Set default placement object to Spikes ("Spike Type") for instant combat readiness. * UNIVERSAL WEBSOCKET & PROTOCOL STABILIZATION: - Proxy-Based WebSocket Bridge: Replaced fragile Object.defineProperty with clean Proxy wrappers across all 11 client versions (1.6.9 - 1.8.2), eliminating "Cannot redefine property: onmessage" errors entirely. - Clean Server Routing: Removed hardcoded sandbox flags and standardized dynamic WebSocket routing. [v1.6.0] - 12/10/2026 (Mod Collection Engine & Native Protocol Synchronization) -------------------------------------------------------------------------------- * DYNAMIC SERVER-SIDE MOD COLLECTION: - 1-Click Script Launcher: Integrated real-time userscript selection on launcher (e.g., toolatenow.js, micro.js, blackout, ae86, falcon) injected dynamically via PHP server-side routing directly at document-start and document-end. - Zero-Touch Script Execution: Community hacks run 100% untouched without requiring manual user editing, bypassing browser extension hurdles. - Sandbox Placer Mode Integration: Automatic placer limit unlock (99/299 placers) when launching through sandbox-enabled URLs. * PER-VERSION PROTOCOL & PACKET ALIGNMENT: - 1.8.2 Native Protocol Stream: Completely eliminated artificial packet rewriting on 1.8.2; hat and accessory equip/buy packets ("c") now transmit directly to the server without false weapon swing ("F") conflicts. - Authentic Version Isolation: Restored exact historical translation maps for 1.8.1 (f->9, Q->P) and 1.8.0 (a->9, d->F, G->z, Q->P), while preserving 1.7.x 13-stride player data trimming and 1.6.9 buffer slicing. - WebSocket Chaining Hook: External scripts can hook or reassign window.WebSocket freely with guaranteed socket forwarding and instant activeMooSocket / document.ws exposure. * SERVER CORE STABILITY: - Optimized Socket Handling: Removed redundant packet rate limit penalties and harsh connection drops in Node.js server core for smooth mod and bot operation. - Store & Inventory Reliability: Seamless transaction verification for equip and buy. * NEXT UPDATE ROADMAP: - Client-Side Texture Pack Manager with custom sprite packs and retro themes. [v1.5.0] - 12/10/2026 (Universal Mod Hook & Zero-Touch Engine Update) -------------------------------------------------------------------------------- * UNIVERSAL MOD & USERSCRIPT COMPATIBILITY: - Prototype Send Preservation: Refactored WebSocket proxy across all 11 client versions to prevent instance shadowing, restoring 100% interoperability with legacy prototype hooks (micro.js, falcon, ae86). - Dual-Dispatch Event System: Native message events are now protocol-translated and cleanly broadcasted to both .onmessage handlers and addEventListener listeners. - Sandbox Placer Limit Unlock: Emulated sandbox environment across all 11 clients (location.href, config.isSandbox, process.env.VULTR_SCHEME), unlocking 99/299 item limits on legacy placers (e.g. toolatenow.js, blackout, ae86, asura, cowgame) that previously locked to 3-4 items. - Early-DOM Safety Guard: Pre-creates safe proxies for gameCanvas and .menuHeader during document-start execution, preventing early-running script crashes. - Automatic jQuery Fallback: Built-in HTTPS fallback for scripts affected by browser mixed-content blocks on external CDN requirements. - Instant Global References: Socket automatically binds to document.ws, window.ws, and window.activeMooSocket on creation. * BACKEND & ROUTING: - Express 5 Compatibility: Updated wildcard catch-all routes to standard Express middleware (app.use), resolving path-to-regexp PathError exceptions. [v1.4.0] - 11/10/2026 (Script Engine & Community Update) -------------------------------------------------------------------------------- * USERSCRIPT & MOD INTEROPERABILITY: - High-precision binary packet engine: Fixed packet buffer offset to ensure 100% clean data flow with popular community userscripts, macros, and mod suites (e.g. toolatenow.js, Tampermonkey suites). - Client anti-tamper resilience: Implemented resilient DOM restoration preventing client crashes when using aggressive mod packages. - Zero packet drops: Tuned real-time WebSocket communication for lag-free movement and instant weapon switching. * COMMUNITY & DISCORD: - Connected official MooModder bot with 22 custom commands. - Added public read-only #updates channel for live announcements. - Official Discord community gateway: https://discord.gg/vgcfhGz2EG. [v1.3.0] - 11/10/2026 (Client Performance & Stability Patch) -------------------------------------------------------------------------------- * GAME STABILITY: - Eliminated game-freezing telemetry locks and third-party ad latency. - Replaced tracking calls with lightweight sandbox stubs for instant loading. - Streamlined world asset delivery for smoother frame rates on all devices. [v1.2.0] - 11/10/2026 (Modern Era Clients 1.8.0 - 1.8.2) -------------------------------------------------------------------------------- * 1.8.2 VOLCANO UPDATE: - Resolved client-side debugger loops and connection verification freezes. - Integrated seamless turnstile auto-verification for smooth entry. - Verified weapon and hat store item synchronization. * 1.8.1 & 1.8.0 CLIENTS: - Fixed asset loading errors (banner_4.png and accessory sprites). - Preserved Volcano biome, guardian creatures, and custom sandbox building. [v1.1.0] - 11/10/2026 (Golden Era & 1.7.x Stabilization) -------------------------------------------------------------------------------- * 1.7.x ALL-VERSION SUITE: - Restored full playable compatibility across all 1.7.x clients (1.7.1 to 1.7.6). - Optimized combat tick rates and weapon hitboxes for authentic gameplay. - Corrected 1.6.9 legacy connection handshake for instantaneous joining. [v1.0.0] - 10/10/2026 (MooModding.io Public Launch) -------------------------------------------------------------------------------- * PLATFORM LAUNCH: - Pristine archival preservation of 11 historical MooMoo.io clients (1.6.9 to 1.8.2). - Zero-Touch Policy: Original client bundles preserved with 100% authentic physics. - Universal version switcher launcher with retro MooMoo styling. ================================================================================